Simon 的个人资料Simons XNA Game Page照片日志列表更多 ![]() | 帮助 |
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3月28日 Long time no post....It has been quite some time since I have posted here. I haven't been slacking, quite the opposite in fact. I have been hard at work on the Zombies At My Highschool game. Louis Ferina has done some art work and I am continuing with the coding aspect of the game in between real life and work.
The physics aspect of the game has gone through a number of iterations. First off, I tried to do simple collision detection, but that didn't quite pan out. Next, I took a peek at the inner workings of the Farseer Physics engine and modified my own 3D simple collision detection (mind you there were no kinematics involved). This worked well, but began to create complexity when there didn't need to be. Finally, I adapted the 2D tile based collision detection system into the game, and this works as planned. I don't think I will be tinkering with the physics aspect of the game any further as it keeps putting me behind on my schedule.
The rest of the engine is going well though. Objects, players and a scene graph were added as well as a game state manager. Further screenshots to come.
I have posted a link to the 2D tile based collision detection technique I am using in my engine. 引用通告此日志的引用通告 URL 是: http://signot.spaces.live.com/blog/cns!A50EAA47F45992D0!215.trak 引用此项的网络日志
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