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日志


12月18日

BattleBots (working title)

Just want to announce that I have been working on a new game called BattleBots.  It is a working title, and I do plan on changing it in the future.  Right now, I am working on the design aspect and fleshing out the details.  I will be posting my design documents on the forum and my website shortly. 

The main aspect of my design is to be reusable engine, able to recreate a variety of games through expansions.
12月11日

XNA Final Version 1.0 Released!

It's finally done!  The final version of XNA v1.0 was released today.  Jump on over here to get it.  I bought the membership to the XNA creators club and tried out a deployment to my XBOX.  It worked so easily.

Make sure you get it, now its time to really create.

Also, I found a new site today that has some really good tutorials, check it!
12月7日

Long Time No Post...

Well it has been quite some time since I last posted. I have been busy being sick, working and sick.... So, I thought I would make an effort this weekend, and dedicate the time to finishing some major components on my raycasting engine.

By the end of the weekend, I plan to have:
  • Sprite rendering
  • Collision detection
  • New website uip (to supplement Live! spaces)
As a side note, on this supplemental webpage, I will have more room and control over displaying my images, and providing source and executables for people to download.