Simon 的个人资料Simons XNA Game Page照片日志列表更多 ![]() | 帮助 |
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10月31日 Message Board CreatedFor anyone that is interested in communicating with other XNA game developers, I have created a forum over at ProBoards. Feel free to post your thoughts or share game ideas. I hope that this forum will aid future game developers. 10月30日 Raycasting Updated!I have been working on fixing my raycasting engine to be more generic. Finally after solving a bug (that was caused by a missing bracket! - arrrgh), I have come up with a method to implement a generic raycaster. What this will allow me to do is quite simple.
XNA Beta 2 To Be Released!Can you believe it? The XNA Team has announced they will be releasing a second beta version of XNA!! I can't wait! You can find out more information here. 10月22日 New JobWell it's been a while since I have visited my own site. I started a new job as a programming consultant on Monday (Oct. 16). As a result, my personal projects have been suffering. But, I intend to devote as much time to my projects as I possibly can. I am continuing work on my raycasting engine and hope to have some more work done this week. Some future updates will possibly include:
My next BLOG will come when I have some more news to report. Until then, ... 10月11日 Raycasting EngineWhat I have been learning about XNA I have been putting to good use. Today I finally finished the first installment of my raycasting engine. It uses the Woflenstein techniques that are described in great detail in many places on the web. The engine has some interesting features.
10月4日 Successful XBOX 360 Gamepad TestSuccess!! Last night I quickly wrote a program to test the gamepad functionality. Surprisingly, it was very easy. Testing the thumb stick locations, and the button statuses was intuitive. I can't wait to start using my new gamepad with my new games! I uploaded another album showing some of the screen from my gamepad test program. The left thumbstick controls the blue squares location, while the right thumbstick controls its rotation. Whenever a button is pressed down, an image with corresponding to the buttons colour is displayed in the top right corner of the screen. 10月3日 XNA Rocks!Recently I have been playing around with Microsoft's XNA framework for
C#. It truly is a clean and very easy approach to making games. I
have been working on my first game called Blaster Bot
which is really a technology experiment. I want to see how easy it
would be to make games with XNA. I recently purchased a XBOX 360
controller for my PC. Right now, the game has the following:
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